 Amon Ra Card
Cost 5, Quantity 1
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All stats +1. Adds 1% of auto-casting Lvl 10 Kyrie Eleison on the user when s/he receives physical damage. Chance of auto-casting increases to 2% if user have 99 INT points or more. Compounds to Footgears.
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Angeling Card
Cost 5, Quantity 1
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Gives Armor the Holy Property. Compounds to Armor.
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 Assassin Cross Card
Cost 10, Quantity 1
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Enables user to use Lvl 3 Cloak. Compounds on Garment.
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 Baphomet Card
Cost 5, Quantity 1
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Gives a weapon a splash of 9 cells around the character. –10 Hit. Compound in Weapon.
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 Berzubub Card
Cost 5, Quantity 1
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Reduces casting time by 30%. Compounds to accessory.
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 Cat o’ Nine Tail Card
Cost 5, Quantity 1
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Able to reflect single-target Magic back at the user by a 5% chance. Compound on Footgear.
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 Dark Lord Card
Cost 5, Quantity 1
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10% of auto-casting Lvl 5 Meteor Storm on the enemy when User receives physical damage.
+ Dark Illusion Card
Max. HP and SP +20%
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 Deviling Card
Cost 5, Quantity 1
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Add 50% resistance to netural attacks and 50% more damage from any of property attack. Compound on Garment.
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 Doppelganger Card
Cost 5, Quantity 1
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Enables faster attack speed as long as weapon is equipped. Compound on Weapon.
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 Dracula Card
Cost 5, Quantity 1
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Enable a 10% chance of gaining 5% of the damage inflicted upon an enemy as SP with each attack. Compound on Weapon
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 Drake Card
Cost 5, Quantity 1
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Nullify reduction in damage inflicted on enemies resulting from enemy's size. Compound on Weapon
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 Eddga Card
Cost 5, Quantity 1
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Enables the endure ability as long as the footgear is equipped. Max. HP –25% Compound on Footgear.
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 Evil Snake Lord Card
Cost 5, Quantity 1
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Can’t be affected by the confusion or curse status. INT +3. Compound on Headgear.
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 Garm Card
Cost 10, Quantity 1
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50% chance of freezing opponent when physical damage is dealt. Compound on Armor.
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 Ghostring Card
Cost 5, Quantity 1
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Gives armor the Ghost Property. Reduces HP recovery by 25%. Compound in Armor.
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 Lord Knight Card
Cost 5, Quantity 1
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Enables uses of Lvl 1 Berserk. Max. HP –50%. Compound on Headgear.
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 Lord of Death Card
Cost 5, Quantity 1
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.3% chance of casting coma on a enemy. 1% of casting silence, curse, stun, poison, or external bleeding. ~One at a time at random.~ Compound on Weapon.
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 Maya Card
Cost 10, Quantity 1
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Able to reflect single-target magic back at user with a 50% chance. Compound on Shields.
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 Maya Purple Card
Cost 10, Quantity 1
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Enables user to see hidden enemies. Compound on Headgear.
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 Mistress Card
Cost 5, Quantity 1
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Negates the use of gemstones for some skills at the cost of increasing SP consumption by 25% when using the skill(s). Compound on Headgear.
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 Moonlight Flower Card
Cost 5, Quantity 1
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Enables user to walk faster as long as the footgear is equipped. Compound on Footgear.
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 Orc Hero Card
Cost 5, Quantity 1
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Can’t be affected by the Stun affect. VIT +3. Compound on Headgear.
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 Orc Lord Card
Cost 10, Quantity 1
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Reflect 30% of all physical melee damage back at the enemy. Compound on Armor.
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 Orisis Card
Cost 5, Quantity 1
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Enables user to recover 100% of the users HP and SP when resurrected.
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 Pharaoh Card
Cost 10, Quantity 1
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Reduces SP consumptions of all skills by 30%. Compound on Headgear.
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 Pheeroni Card
Cost 10, Quantity 1
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Hit +100. Compound on Weapon.
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 Sniper Card
Cost 5, Quantity 1
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Disable natural HP recovery. Gives you a 5% chance of gaining 20% of the damage you gave as HP. Compound on Weapon.
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 Stormy Knight Card
Cost 10, Quantity 1
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Gives you 2% of auto-casting Lvl 1 Storm Gust. Gives you 20% of freezing enemy when attacking. Compound on weapon.
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 Tao Gunka Card
Cost 10, Quantity 1
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Max. HP +100%, Def and Mdef –50%. Compound on Armor.
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 Thanatos Card
Cost 10, Quantity 1
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Deals more damage the higher your enemies defense is. Def and Flee –30. Drains 1 SP from its owner each attack. Compound on Weapon.
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 Turtle General Card
Cost 10, Quantity 1
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Does +20% more to all enemies. Add 3% of auto-casting Mangum Break lvl 10. Compound on Weapon.
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 Valkyrie Randgris Card
Cost 10, Quantity 1
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Does 10% more with all physical attacks. Adds 10% chance of auto-casting Dispell. Makes Weapon indestructible ~Except in upgrade attempts~ Compound on Weapon.
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 Whitesmith Card
Cost 5, Quantity 1
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10% of breaking enemy’s weapon and 7% of breaking enemy’s armor. Compound on Weapon.
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 Atroce Card
Cost 5, Quantity 1
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Atk +25
When dealing phsycial damage, a 10 second chance that your attack speed will increase by 100%. Compound on Weapon
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 Detale Card
Cost 10, Quantity 1
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Gain protection from the freeze stutus. Adds 5% of auto-casting Land Protection when receiving magical damage. Mdef –20. Compound on Armor.
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 Gloom Under Night Card
Cost 10, Quantity 1
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Increase damage on Holy, Shadow, Angel, and Demon monsters by 40%. Compound on Armor.
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 High Priest Card
Cost 5, Quantity 1
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When the user receives physical damage, small chance of auto-casting Lvl 1 Assumptio. Compound on Armor.
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 High Wizard Card
Cost 10, Quantity 1
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Ingores MDEF of normal monsters. Slows casting by 2x and Reduces natural SP recovery by 100%. Drain 2000 SP when Unequipped. Compound on Headgear.
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 Incarnation Samurai Card
Cost 5, Quantity 1
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Ignore normal monsters defense. Reduces natural HP recovery by 100% and lose 666 HP every 10 seconds. Lose 999 HP when unequipped. Compound on Weapon.
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 Ktullanux Card
Cost 10, Quantity 1
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Adds 50% more damage to fire property monsters. 3% chance of auto-casting Lvl 10 Frost Nova when user receives physical damage. Compound on Armor.
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 Lany Tanee Card
Cost 5, Quantity 1
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-40% Max. HP
+50% Max. SP
2% of gaining bananas after every kill.
Double bananas healing power.
Compound on Footgear.
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 RSX-0806 Card
Cost 10, Quantity 1
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Can’t be knocked-back.
VIT +3
Makes armor indestructible. Compound to armor.
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 Vesper Card
Cost 5, Quantity 1
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When doing a magic attack, ignore 30% of Boss’s MDEF, and damage is accordingly.
Dex +2. Compound on Headgear.
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 General Egnigem Cenia Card
Cost 10, Quantity 1
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Every 10 seconds, you recover 50 Hp and SP
Max. HP and SP +10%. Compound on Footgear.
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 Dark Illusion Card
Cost 5, Quantity 1
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Max. HP and SP –10%
Reduce Casting time by 10%
+ Dark Lord
Reduce casting time by 20%
Max. HP and SP +20%
Compound on headgear.
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 Arc Angeling
Cost 5, Quantity 1
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Max. HP +300
Base Luck 77+, HP and SP recovery +100%
Compound on headgear.
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